An eternal apprentice in a wide range of artistic endeavors.
I primarily work in 3D, focusing more on Substance Designer then anything at this time but I attempt to round myself out through other mediums.
I am currently a full time Support Administrator and part time Texture Artist at GameTextures.com.
This has given me the opportunity to not only speak with a large stratum of the game development, 3D and Arch Vis community but to also work on my own artistic endeavors.